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Podcast

May 18th, 2012

In this week's podcast, Alex reviews a product that might very well finally put an end to the debate about whether or not to use random encounters in your game. After that, we spend some time examining different approaches a GM can take when it comes to letting his party purchase magic items, and the pros and cons of each.

 

 

Caustic Casting

May 17th, 2012

Have you ever wished there were more spells devoted to acid? Maybe there are a bunch of fire-resistant trolls in your kingdom, or perhaps you wanted to specialize in an energy type, and felt that fire or ice was "too easy." Maybe you don't care what type of energy damage it deals, as long as it's effective. Whatever the case, today's Obscure Arcana is for you.

 

 

Pouches of Plenty

May 16th, 2012

These magic pouches are sure to add to your profit margin, or at least keep your valuables safe no matter how many pickpocket orphans your GM chooses to throw at you, and they'll do so in style.

 

 

Feats of the Skilled

May 15th, 2012

Want more mileage out of your skills? This week's Extraordinary Feats is for you, with feats granting an extra utility for each skill from Acrobatics to Fly, and everything in between.

 

 

The Hagspawn Bloodline

May 15th, 2012

Necromancers of the Northwest returns from vacation with a Best in Class devoted to a new bloodline of sorcerers. The hagspawn bloodline, unsurprisingly, is for sorcerers whose powers come from having a hag in the family tree, and it grants those sorcerers some powers reminiscent of those wielded by their infamous anscestor.

 

 

The Foul Power of the Grimoire

May 11th, 2012

From the Workshop returns in a special, bonus, guest article by Pavlos A. Devant. Master the power of the grimoire, a unique new approach to magical books of power which makes spellcasting a more viable approach to members of any class.