Yesterday, we introduced the nyth, a race of outsiders from the Astral Plane with a strong psychic affinity. Today, we’re going to improve on that affinity, by showing off a nyth-specific archetype for the psychic class, which makes use of their Astral heritage.
New Psychic Archetype
Nyth Enlightened One
While all nyth have some psychic power and affinity for occult magic, some choose to pursue that power more directly than others. As beings of the Astral Plane, the nyth approach to psychic power is heavily informed by their viewpoint and experience from this strange thought-based realm, and so many nyth who devote themselves to the psychic arts develop along a particular tradition and approach which is different from that used by psychics of other races. These nyth, the most powerful of which are able to completely transcend their physical form, are known as nyth enlightened ones.
The following archetype is only available to members of the nyth race.
Levitate (Sp): At 2nd level, a nyth enlightened one can use levitate as a spell-like ability once per day. She can also expend any unused spell slot of 1st level or higher to cast levitate. If she uses a 2nd-level or higher spell slot, she may choose one additional target for each spell level the chosen spell slot is above 1st, and she can move each target up to 20 feet with a single move action. If she uses a 5th-level or higher spell slot, she may choose to negate the normal penalties to attack rolls imposed on targets of the spell. If she uses an 8th-level or higher spell slot, she can choose to target unwilling creatures, and objects in the possession of unwilling creatures.
This ability replaces the detect thoughts class feature.
Astral Passage (Sp): Beginning at 9th level, a nyth enlightened one can temporarily breach the fabric of reality, allowing passage from the Material Plane to the Astral Plane, and vice versa. Once per day, by performing a 1-minute ritual, the nyth enlightened one can create a temporary portal leading from the Material Plane to the Astral Plane (or, if she is on the Astral Plane, from there to the Material Plane). This functions as the planar travel aspect of gate, except as noted here. When travelling from the Material Plane to the Astral Plane, the gate opens on a random location in the Astral Plane. When travelling from the Astral Plane to the Material Plane, the gate opens to a location 5d100 feet in a random direction from the location the nyth enlightened one was in when she last left the Material Plane. In either case, a successful Intelligence check (DC 22) allows her to alter the gate’s destination, causing it to appear 5d10 miles in a random direction from any location she specifies on the plane in question.
This ability replaces the telepathic bond class feature.
Mental Projection (Su): Beginning at 17th level, a nyth enlightened one gains the ability to leave her body for a short period of time. As a full-round action, the nyth enlightened one can project her mind and spirit outside of her body, becoming incorporeal and leaving her body behind in an unconscious and mindless state. As with the spell astral projection, an invisible, incorporeal silver cord connects the nyth enlightened one to her body. If this cord is severed (AC 10 + 1/2 the nyth enlightened one’s class level + the nyth enlightened one’s Intelligence modifier; hardness 10, 5 hp per class level), the nyth enlightened one dies immediately. While mentally projecting, the nyth enlightened one can only cast spells of 3rd level or lower. She can end the effect at any time by ending her turn in the same space as her body. If the nyth enlightened one’s body is slain, she dies immediately. Unlike with astral projection, any hit point damage that the nyth enlightened one is currently suffering when she returns to her body is inflicted upon her body, and if her mental projection is reduced to 0 hit points, she dies.
This ability replaces the telepathy class feature.