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August 27th, 2015

Joshua Zaback

Magic Market Archive

                We wrap up Volcano Week our tribute to one of nature’s most impressive devices: the mountains all around us, which at any time could explode with such magnificent force and overwhelming presence as to wipe us all out as though we never were. Today, we’ve collected an eclectic handful of magic items to help us celebrate these wonderful and terrible things. Check ‘em out for yourself!

 

LAVA BOOTS                    PRICE 500 gp

Slot none; CL 1st; Weight 1 lb.
Aura faint transmutation

                These sturdy red boots are exceedingly rare and are usually sized for Small creatures, leading some scholars to believe that they were invented by a now extinct race of small, volcano-dwelling humanoids. While the boots seem to be of approximate size for a human child, the boots quickly resize to fit any wearer.

                The wearer of these boots gains a limited ability to walk on lava. The boots allow the wearer to walk on lava (but not water) as though he were affected by a water walk spell and he suffers no damage from the lava. While this ability functions constantly, the wearer can only use it to walk on lava for 1d6 contiguous rounds before the magic fails and the user is submerged in lava.

Construction Requirements       Cost 250 gp

Craft Wondrous Item, water walk

 

VOLCANIC BLADE                         PRICE 150,315 gp

Slot none; CL 3rd; Weight 4 lbs.
Aura faint transmutation

                This wicked looking scimitar is made from exceptionally lustrous obsidian cut to almost impossible thinness. The blade is long and burns scorching hot to the touch, leaving little doubt as to its magical nature.

                In addition to functioning as a +3 flaming burst keen wounding scimitar, these ultra sharp blades can transform your victim’s blood into volcanic lava, greatly increasing the lethality of bleeding wounds. Any bleed damage dealt with a volcanic blade deals an additional 5d6 points of fire damage as long as the target continues to bleed.

                None of a volcanic blade unique abilities count an enhancement bonus equivalent, and it is treated as a +8 weapon for the purposes of the cost of further improving its magical abilities.

Construction Requirements       Cost 75,315 gp

Craft Magic Arms and Armor, blood blaze

 

VOLCANIC SHIELD                       PRICE 75,170 gp

Slot none; CL 1st; Weight 15 lbs.
Aura faint evocation

                This heavy shield is made from polished layers of obsidian so thin as to be translucent, allowing the observer a clear view of the dancing fires trapped between the layers of volcanic glass.

                In addition to functioning as a +5 heavy steel shield, a volcanic shield has the ability to transform itself into a portal which summons forth lava to burn creatures in a 15-foot cone. This ability can be used 5 times per day and requires a standard action to activate. Any creature within the lava’s path suffers 5d6 points of fire damage and must succeed on a Reflex save (DC equal to the damage suffered) or suffer a -2 penalty on attack rolls and Reflex saving throws for 1d6 rounds.

                None of a volcanic shield unique abilities count an enhancement bonus equivalent, and it treated as is a +5 shield for the purposes of the cost of further improving its magical abilities.

Construction Requirements       Cost 37,670 gp

Craft Magic Arms and Armor, burning hands