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Magmin Market

December 14th, 2016

Josh Zaback

Magic Market Archive

We continue Magmin Week with a group of items that favor fiery menaces and celebrate massive destruction, for those aiming to burn and maim their way across the Plane of Fire and beyond. This armory set is perfect for warriors who like to leave a trail of ruin in their wake, regardless of their planar origins, and should make fine tools for any rampaging berserker.

 

ARMOR OF MOLTEN LASHES                                   PRICE 80,300 gp
Slot armor; CL 7th; Weight 40 lbs.
Aura moderate evocation

                While these suits of armor appear to be nothing more than a suit of black chainmail, often decorated with fire motifs, they are extremely hot to the touch and uncomfortable to handle. As a convenient side effect to the armor’s magical effects, a character who dons this armor is protected from this uncomfortable heat.
                In addition to functioning as a suit of +4 greater fire resistance chainmail, the wearer of this armor can speak a command word to cause it to become a molten mass of lava, which damages weapons and creatures that strike the wearer. Up to 3 times per day, the wearer of a suit of armor of molten lashes can command the armor to assume this molten form for 1 minute. During this time, the armor offers no armor bonus to AC, but deals 2d6 points of fire damage to any creature that hits the wearer with a natural attack or a melee weapon without reach Manufactured weapons also suffer this fire damage, which is not reduced by hardness of less than 20.
                None of an armor of molten lashes’ unique abilities count as an enhancement bonus equivalent, and it is treated as a +5-equivalent armor for the purposes of the cost of further improving its magical abilities.

Construction Requirements       Cost 40,300 gp
Craft Wondrous Item, fire shield, heat metal

 

MAGMIN HATCHET                                                      PRICE 50,306 gp
Slot none; CL 5th; Weight 3 lbs.
Aura faint evocation

                These stout weapons bear the hallmarks of magmin construction, being made from the melted amalgamation of various metals and boasting a blade made of blazing lava. About the size of a common woodcutter’s tool, these weapons have a destructive potential far more than their size.
                In addition to functioning as a +2-flaming burst handaxe, these weapons are exceptionally effective at destroying objects. A magmin hatchet deals full damage, including full fire damage to objects, ignoring hardness of less than 20. Additionally, whenever the magmin hatchet causes an item to gain the broken condition, the target item explodes in a wave of fiery energy, dealing 5d6 points of fire damage to the object and all creatures within a 10-foot radius A successful Reflex save (DC 14) halves this damage.
                Some of a magmin’s hatchet’s unique abilities count as an enhancement bonus equivalent, and it is treated as a +5-equivalent armor for the purposes of the cost of further improving its magical abilities.             

Construction Requirements       Cost 25,306 gp

Craft Wondrous Item, fireball

 

SHIELD OF FIRE                                                              PRICE 11,180 gp
Slot shield; CL 7th; Weight
Aura moderate evocation

                These impressive shields are favored by magmin because they have no physical component, being made literally from fire, specifically from a wall of fire spell that has been made permanent and then disassembled for use in these shields.
                In addition to functioning as a +1 tower shield, a shield of fire is weightless and imposes only half the normal armor check penalty and arcane spell failure chance of a traditional tower shield. Additionally, whenever the wearer of one of these shields uses it to gain cover, he is protected against missile attacks by the intense flames of the shield. The shield instantly destroys nonmagical arrows and bolts fired at the wearer before they can make contact, and has a 50% chance of destroying magical arrows or bolts fired at the wielder. Ammunition made from stone or metal, such as sling bullets or the bullets fired from a firearm, as well as giant rocks and siege ammunition, are unaffected by this ability.
                Some of a shield of fire’s unique abilities count as an enhancement bonus equivalent, and it is treated as a +3-equivalent shield for the purposes of the cost of further improving its magical abilities.  

Construction Requirements       Cost 5,680 gp

Craft Wondrous Item, wall of fire