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Dinos R Us

September 27th, 2017

Josh Zaback

Magic Market Archive

Selling dinosaur stuff is pretty easy; growing up, I had more Jurassic Park merchandise than you could shake a stick at before I even saw the movie. While Dinosaur Week at Necromancers of the Northwest might not be quite the pop culture phenomenon that Jurassic Park was, I still think these items should be enough to satisfy your dinosaur fever.

 

DINOBOW                                                 PRICE 90,375 gp
Slot none; CL 9th; Weight 3 lbs.
Aura moderate transmutation

Made of green yew wood, this gorgeous recurve bow has images of dinosaur footprints engraved along its length. Whenever an arrow is loosed from the bow, a mighty roar, like that of a tyrannosaurus, can be heard from the snapping bow string.

In addition to functioning as a +3 animal bane longbow, a dinobow deals an additional 1d6 points of damage per size category the target is larger than the wielder. This bonus damage is increased to 1d8 per size category if the target is an animal.

Some of a dinobow’s unique abilities count as an enhancement bonus equivalent, and it is treated as a +6-equivalent weapon for the purposes of the cost of further improving its magical abilities.

Construction Requirements                           Cost 45,375 gp

Craft Magic Arms and Armor, bane, animal growth

 

RING OF THE BEHEMOTH                          PRICE 45,000 gp
Slot ring; CL 11th; Weight
Aura moderate transmutation

Though this simple band appears to be of humble make, being a single loop of unadorned leather, it is in fact woven from the dried scaly hides of several massive dinosaurs. Though traditionally unadorned, recently these rings have been fashioned with one or more feathers, usually from exotic birds with bright plumage.

These bands allow the wearer some affinity with dinosaurs and their descendants, causing any cold-blooded animals to regard the wearer as friendly so long as he wears the ring. Additionally, once per day, the wearer of the ring can use its magic to assume the form of a Gargantuan animal. This functions similarly to the spell beast shape IV, except that it allows the wearer to assume the form of a Gargantuan animal, granting the swallow whole special attack, as well as a +12 size bonus to Strength and Constitution, a –6 size penalty to Dexterity, and a +6 natural armor bonus to AC. This ability functions for 1 minute each day.

Construction Requirements                               Cost 22,500 gp

Forge Ring, beast shape IV

 

TRIHORN SHIELD                                        PRICE 80,170 gp
Slot armor; CL 1st; Weight 15 lbs.
Aura faint abjuration

 These intimidating shields are made from the crest and horns of a triceratops, magically strengthened to be more resistant to attacks. The shield is slightly animated and uses its own power to strike out against the wielder’s targets.

This +5 bashing heavy shield is made from animal hide, but is strong as steel and has the same properties as a heavy steel shield. In addition to its normal abilities, a trihorn shield is especially deadly when making shield bash attacks. Whenever the wielder of a trihorn shield successfully makes a shield bash attack, the trihorn shield lashes out of its own accord with terrible might, making a gore attack against the target of the shield bash at the wielder’s base attack bonus + 6. If the attack hits, it deals 1d8+6 points of piercing damage, or double this damage if the shield bash was a charge attack.

None of a trihorn shield’s unique abilities count as an enhancement bonus equivalent, and it is treated as a +6-equivalent armor for the purposes of the cost of further improving its magical abilities.

Construction Requirements                           Cost 40,170 gp
Craft Magic Arms and Armor, sanctuary