July 26th, 2011
                Hello  everyone and welcome back to another all new Grave Plots, where we bring you new plot hooks and adventure ideas  each and every week.  Longtime readers  (and archive skimmers) will surely know that from time to time I pick some  monster I think is underappreciated and try to convince you to make it a key  element of your next adventure.  Well,  this week I’ve decided to champion not a single monster, but an entire type of monster I can’t help but observe  is under appreciated.  
      
                These guys actually see a fair  amount of play, usually at the whim of a random encounter table or as a  convenient way to put a combat encounter in the otherwise unimportant cave the  PCs just walked into, but rarely are given a chance to shine.  Their best chance to be memorable is to serve  as an ally to “real” characters, and most DMs who go out of their way to plan  an encounter with one are usually only doing it to trick the PCs into thinking  something else is going on and watch them squirm while dealing something so  “mundane.”  Have you guessed what  creature type I’m talking about (or just read the article title)? That’s right  kids, animals.
      
                For my  part, I doubt very seriously that any creature type or even any single monster  spends less time in the spotlight than the animal.  The animal may look soft as a monster, but  nothing could be further from the truth.   The fact is, animals are amazing.   Most DMs and players are familiar enough with animals to envision them  in close to perfect detail, making the images evoked by them all the more  vivid.  Animals command our respect and  evoke a primal sense of worry in us; after all, most of us would probably  hesitate before confronting a raccoon loose in the backyard, let alone something like a jaguar in the deep  jungle.  The threat they pose to humans  is very real; even people armed with early firearms would have real trouble  facing down a grizzly bear, whose tough bones and hide would largely mitigate  the effectiveness of such weapons.  Real  animals are even able to stand impressively against beings of fantastic  creation.  For example, Hercules (from  Hercules: the legendary journey) is said to have the strength of ten men; by  way of comparison, a silverback gorilla possess the strength of at least 15 men – that’s one and a half  Herculeses. This all combines to give them a real edge in the realistic threat  department.  
      
                Animals also possess fantastic  forms; in fact, I would be hard pressed to find ten monsters with stranger  forms than the hippopotamus or giraffe, they even have special abilities and  powers which make them more fun to fight.   Finally, animals are awe-inspiring, so much so that they have  infiltrated myths and legends throughout human history. Even our most creative  and terrifying fictional monsters draw on animals for their forms: massive  muscular body like a gorilla, tentacles like an octopus, bat wings, scales like  a lizard, claws like a tiger, etc.  
      
                Hopefully  by now I’ve convinced you (or reaffirmed for you) that animals are definitely  cool enough to be center of attention in your next adventure.  Now comes the hard part: how do I make an animal, of all things, the center  of attention for my adventure.  This  might not be as difficult to do as you might think, and you don’t even have to  do anything weird or strange to make it happen.   To that end I have a sample plot for you to take a look at.
      
Man Eater
                Summoned  to the village of Ikah in the Akia plains by the village elder, who has  promised them a great reward, the PCs arrive just as twilight is beginning to  set upon the once small village, now made large by the forest of felt tents  surrounding the more permanent structures.   While passing through the village, the intensity in the air is nearly  tangible; everyone in town is starkly alert, despite the waning hour and  obvious fatigue on the villagers’ hard faces.   Young men and a few of the more able-bodied women and elderly patrol the  sun-beaten dirt paths between structures, wearing swords and looks of fear  mixed with determination, and even the children carry long knives strapped to  their belts.  When they arrive at the  village elder’s hut, he explains to them why he called upon their services.
      
                For  nearly two months now, the plain has been plagued by the presence of a pack of  man-eating lions.  Every night, the  brazen creatures creep into a dwelling, silent as the spreading darkness, and  kill and eat the inhabitants.  They’ve  even been so bold as to sneak into the villages and thorps which dot the plains  to claim their victims.  While man-eaters  have always been a problem on the plains, they are usually found to be old and  starving and are thus easily dispatched, but so far all evidence suggests that  this group is in perfect health – they’ve even killed some of the villagers who  confronted them.  
      
                Normally, when faced with a  situation like this everyone in the plains comes together to organize a  defense, but the war in the south is complicating matters.  More and more refugees are pouring into the  village everyday, displaced by the chaos, and the elder explains that he simply  doesn’t have the manpower to deal with the situation. As a result, the lions  are slowly picking off the refugees.  Now  the refugees are starting to accuse the villagers of these lion attacks,  claiming that the people of Ikah hate foreigners.  Add to this the dwindling food supply, and  the elder is worried that the villagers may have their own war on their hands  any day now.  
      
                Since it has become clear to the  elder that he needs outside help in dealing with this situation, he is willing  to offer the PCs a substantial reward if they can bring him the heads of the  lions responsible. They are a male and three females, each with specific marks  noted by escaped victims of the attacks, so any old lions won’t do.  With a final word of caution that these in  particular lions seem to possess exceptional combat prowess, he sends the PCs  to go and find their quarry.
      
Challenge: Hey – I want  to hear about my favorite animal!
      
                So,  while I set out to write an article about animals in general, I only managed to  get to lions before running out of time and space, so with  a mind to address this as well as to  encourage audience participation, I’m leaving things in the hands of you the  reader with this challenge.  Here’s how  it works: send me an email at the address listed below, containing your  favorite animal and a 100-200 word explanation of why that animal is so cool  and I will write you a Grave Plots dedicated  to that creature, to appear in this column at the next open spot.  Hope to hear from you soon.
      
That’s all the time we have for this week’s Grave Plots. join us next time for more great plot hooks and adventure ideas; until then, allow me to wish you all the best in your gaming endeavors.