Welcome to Masters and Minions, where  I strive to give you interesting NPCs and encounters that can be placed easily  into your game. For Gygax Week, I have an encounter with Nitsuj Yawollah,  gnomish bard and disciple of Zagyg. You can find out more about the disciple of  Zagyg prestige class in this week’s From  the Workshop, Friday.
      
               As the PCs are passing through a small town, they encounter  frightened townspeople running away from town square; they tell the PCs about  how a large red dragon appeared suddenly in the middle of town in a fiery  explosion. Little do they know that this is just Nitsuj’s latest prank, which  he pulled off with the use of his pyrotechnics and major image spells. If the PCs  head to the town square they find the place in total chaos. Nitsuj is hiding in  a barrel near one of the buildings, controlling his illusionary dragon from the  safety of the barrel. PCs who make a Perception check DC 15 notice that  although there is a fire-breathing dragon attacking the town, there doesn’t  seem to be any fire damage done to any of the buildings.
      
If the PCs find Nitsuj, he flees, using his aura of transposition to escape by switching places with nearby PCs and townsfolk.
| Nitsuj Yawollah | CR 6 | 
XP 800
	      Male gnome bard 5/disciple of Zagyg 2
	      CN small humanoid (gnome) 
            Init +7; Senses low-light vision; Perception +4
            Aura aura of influence (transposition)  (DC 18)
            DEFENSE
            AC 14, touch 13, flat-footed 11 (+1 armor, +3 Dex) 
            hp 21 (5d8+4) 
            Fort +2 Ref +6 Will +1
            Defensive Abilities defensive  training
            OFFENSE
            Speed 20 ft
            Melee dagger +3 (1d4+1/19-20)
            Special Attacks bardic performance 16  rounds/day (countersong, distraction, fascinate, inspire competence +2, inspire  courage +2)
            Spells Know (CL 7; Concentration +11) 
          3rd (2/day)—confusion(DC 16) ,  major image (DC 20)  
          2nd (4/day)—detect thoughts (DC 16),  hypnotic pattern (DC 19), minor image (DC 19), pyrotechnics (DC 16)
          1st (5/day)—confusion, lesser (DC 15), disguise  self, hideous laughter (DC 15), magic mouth, silent image (DC 18)
          0 (at will)—dancing lights, detect magic,  ghost sound, mage hand, open/close
            STATISTICS
            Str 8, Dex 14, Con 14, Int 14, Wis 7, Cha 18
            Base Atk +1; CMB +2; CMD 15
            Feats Ability Focus (blessing of transposition), Extra Performance,  Greater Spell Focus (illusion), Spell Focus (illusion)
            Skills Bluff +14, Knowledge (history) +15, Knowledge (local) +15,  knowledge (nobility) +15, Perform (act) +12, Perform (comedy) +14, Perform  (sing) +12 
            SQ bardic knowledge, blessing of  transposition*, lore, lore master, versatile performance (perform [comedy]),  well-versed
            Languages Common, draconic, gnome,  goblin, sylvan
            NPC Gear
            Blessing of Transposition* 
          When  activated, this blessing allows the disciple of Zagyg to switch places with any  other living creature within 10 feet as a free action once per round. Unwilling  targets are allowed a Will save (DC 10 + the disciple of Zagyg’s class level +  the disciple of Zagyg’s Charisma modifier) to resist the effect. This blessing  lasts 1 round for each class level the disciple of Zagyg possesses.
	      By  sacrificing a 2nd level spell slot, a disciple of Zagyg can use this  ability once per day. 
	      By  sacrificing a 8th level spell slot, a disciple of Zagyg can maintain  this effect for a full 24 hours.
*For a full explanation of a disciple of Zagyg’s class features, be sure to check out From the Workshop this Friday.