Welcome again to Masters and Minions, where I strive  to give you interesting NPCs and encounters that can be placed easily into your  game. In this week’s encounter your PCs are sent to investigate the claims of  intelligent wolves terrorizing the roads of the Enval Forest  (now known as Terrorwood).
      
                Due to overhunting of the wolf population of the Enval Forest,  it has been brought to near extinction. In order to help these wolves survive,  a druidic hermit has awakened the forest’s last surviving pack. This awakened  wolf pack has used its new-found intelligence to outsmart the local hunters and  have begun to take revenge by attacking a trade route that goes through the Enval Forest.  It has been several months since the attacks begun and locals have begun to refer  to the route as Terrorwood   Pass. This route has  become all but abandoned by local traders and a bounty has been placed for the  destruction of this wolf pack, which locals hope will allow the route to once  again be safe for use.
	      The Terrorwood pack currently consists of around 6 terrorwood  wolves.
      
Tactics
      
                The wolves of Terrorwood   Pass attack from the  thick underbrush that grows on either side on the trade road. They tend to  focus on one or two targets, usually the most impressive looking targets. They  use their pack tactics to gain flanking on a tripped target. If half of the  pack is slain, the remaining wolves flee back into the forest. These remaining  wolves will regroup and attack again later.
      
Terrorwood Wolf
          These wolves look much  like regular wolves, but their eyes seem to gleam with a new-found  intelligence.
      
Wolf Pack Tactics  (Ex)
	      Whenever a terrorwood wolf trips an opponent, each  terrorwood wolf that is adjacent to the tripped opponent may take a 5-foot  step.